Education
Digital Arts, Animation & Design
No Calibration • No Markers • No Bodysuits
Natural Representation of Human Motion
Organic Motion gives new meaning to "Open Classroom"
Leave the classroom door open and unleash your students' untapped creativity.
Every student can use Stage markerless motion capture system at any time and start the creative process right away.
Give your students the freedom to be artists
Students learn how to use motion capture in a way that is independent from the technology. Since Stage tracks the entire human body naturally, students are free to be artists, not technicians.
Engage the entire class in a cost effective way
Stage markerless motion capture system is 'always on’ for multiple applications, requiring no downtime between users
Since no bodysuits are required, there are no worries about different body sizes, calibration times, extra technicians or even the cost, labor and time of cleaning the suits.
Allows independent learning
Just leave the classroom or media lab door open and your students can utilize the system on their own. Stage’s advanced technology makes it so intuitive and easy to use that no educator’s supervision or dedicated technician is required to create real-time 3D motion data
The motion data streams live into Motion Builder for independent use from every computer in the classroom.
Simplify your classes: no complex scheduling
The streamlined Stage real-time motion capture process is so simple and predictable that you can now adhere to your class timeline. No need to spend time on calibration, suiting up or waiting for an actor to show up.
Remote Virtual Performance
In the SAME SPACE, at the SAME TIME performance connected dancers and visual artists from the corners of the globe, including Canada, Japan and the United States in a real-time choreographed digital performance in a simulated space.
Experience the complete virtual theater adventure
Students can learn the skills to create an effective and complete virtual theater session when you add performance, directing, stage blocking and production to your class.
Remote live interactions: remote locations share the same virtual space
The real-time tracking data output size is so small that you can use the Internet to create interactive performances engaging artists in multiple remote locations in the same virtual space at the same time.
Stage Product Information
Marshall University Visualization Lab team participating in a Stage demonstration.
Curricula to incorporate Stage right into your classroom
Organic Motion’s Stage curricula provide educators with valuable step-by-step modular lesson plans to teach both the practical and theoretical knowledge about animation production, next generation game development, motion capture and more.
These curricula are designed to help you incorporate Stage into immediate class and project work for your students. They are created by education experts with input from our growing worldwide network of university clients, so you and your students can make the most of Stage and even submit your work for national contests and curriculum updates.
