No body suits, no wires, no markers. Organic Motion's motion capture technology creates new opportunities for all walks of life, from animation to medicine, sports to security, and even to enable applications for the general public.

Animation & Entertainment

For game developers, the entire production pipeline is shortened, production-ready animation data is available instantly, and animators can now enjoy a creative motion capture process like never before. For VR designers, instant 3D avatars are created in seconds. Studios and broadcasters now have access to faster, cheaper, and better motion capture for nearly all of their 3D applications.
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Life Sciences

For doctors and their patients, the waiting time for set up and calibration vanishes – because movement analysis is now instantaneous. For physically challenged patients, the impossibility of putting on a body suit becomes the comfort of being tracked naturally. For sports analysis, the combination of speed, accuracy, and no special gear to wear – allows athletes to have instant access to their exact motion in full 3D obtained with no constraints to their motion at all.
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Public Venues

Organic Motion's technology can literally go where motion capture has never gone before. Now a line of waiting fans can instantly become their favorite TV character. Instead of tracking a few patients per day – doctors can now track multiple patients every hour. Instead of capturing the swing of a top athlete with a technician, every weekend golfer can be analyzed in seconds to help choose the best clubs. Motion capture leaves the industrial realm and enters the world of every day – the gym, the clothing store, the batting cage, the podiatrist, the trade show.
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Through Organic Motion's work, motion capture has the potential to evolve from being a production/research tool to becoming a mass-market computer vision technology that improves the quality of life in many fields for multiple populations. All this is made possible by dramatically improving the process used to capture that which is essentially human – our motion.
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