News

March 5-8, 2007: Organic Motion unveils first major breakthrough in motion capture technology in more than 20 years.

New Real-time Markerless Motion Capture System Reduces Costs, Time; Affordable for Studios of All Sizes.

Press

"The system could transform how animators work - they can step away from their computers into Organic's system, simulate the movements they want from their characters and then instantly begin working on the results."
Financial Times

Through Organic Motion's work, motion capture has the potential to evolve from being a production/research tool to becoming a mass-market computer vision technology that improves the quality of life in many fields for multiple populations. All this is made possible by dramatically improving the process used to capture that which is essentially human – our motion."
SIGGRAPH E-Quarterly

"Organic Motion's combination of cognitive predictive tracking and computer vision allows the actor to do almost anything on screen and maintain a clean result"
FXGuide

"Cheaper, cleaner and immediately usable animation data-what's not to like here?"
Newsweek.com

"Game developers checking out a demo of Organic Motion's technology have been thrilled with the results, and the price"
Macworld

"Organic Motion's technology improves every step of the animation process"
VFXWorld

"With Organic Motion's Stage, the first-ever markerless motion-capture system, subjects step in front of the camera in their street clothes, and instantly their avatar forms onscreen."
Popular Science

"Back in those days, dinosaur days, it used to be one hour of recording for every 5 hours of editing. Now, one person can set up the system in minutes, go back and forth between editing and operating, and finish their work with time for coffee... You can go back to being an artist again."
Renderosity

"The system is capable of recording body motion without generating occlusion errors or requiring long set-up times. Once the motion capture is recorded, users can begin manipulating the information almost immediately in MotionBuilder using plug-in software."
Macworld

"The possibilities for game developers... are tremendous"
Gamasutra

"Doing away with the trademark spandex suit and ping-pong balls in favor of a come as you are approach"
Engadget

"Organic Motion reveals better way to Mo-Cap"
Game Daily

FOX News interviews Organic Motion's CEO Andrew Tschesnok at SIGGRAPH 2007